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"Thomas de Groot" <tDOTdegroot@interDOTnlANOTHERDOTnet> wrote:
> I seem to have started a lot of projects lately... :-)
>
> One of them is modelling landscapes inspired by the work of J.R.R. Tolkien.
> To date, I am "sculpting" (with PaintShop Pro) a part of Beleriand, i.e. the
> western part of Nevrast, between the Firth of Drengist and Mount Taras. The
> current state shows the coastline towards the south, with Mount Taras in the
> background. In the large bay in front of the Firth of Drengist lies a
> nameless isle.
>
> In a later stage, I want to model Vinyamar, the abandoned stronghold of
> Turgon, where Tuor meets the sea god Ulmo, in the First Age of the world....
>
> Comment and criticisms more than welcome.
I read those books, oh, 15 years ago. Consequently, I have no idea what you're
talking about :S
Your scene is off to a good start, though. Have you tried Wilbur, the freeware
height_field modeling tool? It's got some nice filters for filling basins,
eroding, etc.
Sam
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